Look at mouse problem
I hava a problem i am making a Top Down game and i have a space ship that has a turret on top i have this script to make the turret look at he mouse positionprivate var worldPos : Vector3; private var...
View ArticleEnemyAI Question
Hello I'm making a Top-down game and I've got an EnemyAI script for a spaceship. The script is supposed to make it so if the player comes within 20 meters of the player then it chases the player but...
View ArticleRigidbody question
Hi I'm making a Top-Down space game and i have an enemy spaceship. I added a Rigidbody to the spaceship because it was going through walls. I froze all the rotations and froze the position on the...
View ArticleSmart Suicide Bomber AI
Hello im making a top down space shooter game and i need a script for a suicide bomber that dodges bullets. heres my script for a normal suicide bomber AIvar victim : Transform; var speed : int = 5;...
View Articlemaking a smart Enemy AI
Hello im making a top down space shooter game and i need a script for a suicide bomber that dodges bullets. heres my script for a normal suicide bomber AIvar victim : Transform; var speed : int = 5;...
View ArticleAttacking enemys
Hi I'm looking for a basic player attack script that works like oblivion's combat system I've tried burgzergarcade but I'm not trying to do the targeting thing I want to be able to walk up to a random...
View Articleauto select enemys
Hello im trying to make a game that has a fighting system like oblivion. I am trying to make it so any enemy within a certain distance of the player looses health i DON'T want it to be like most...
View Articlerotate on the Y axis
hello i have an enemy that looks at me and chases me and stuff but it rotates on all the axis to look at me so how do i make it rotate on only the Y axis to look at me? Heres what i've got at the...
View ArticleEnemy spawn then select target?
Hello I have a game where the enemies spawn from a point, but when the enemy spawns it needs to know the player prefab so it can chase and attack it. Heres my script var speed : int = 5; var...
View Articleteleport in facing direction
Hello, I am making an action game and when I press space bar I want my character to teleport in the direction. I've tried `vector3.forward` but it just teleports the player in the directon the camera...
View ArticleWhat is the most popular game genre?
Hello I was woundering what people think is the best game genre (e.g. Action/Arcade, Puzzle, Adventure.) And what makes them so good? Thanks
View ArticleHow to point in direction of arrow keys?
Hello everyone I'm wondering how to make my character face the direction of the arrow keys for example when I press the right arrow key I want my character to face 90 degrees on the Y axis and when I...
View Articleplayer look in camera direction
Hello I am working on my character and camera movement but I am having trouble. When I press the button w I want my player to face the same direction as my camera but only on the Y axis can someone...
View ArticleHow do I create an array of cubes?
Hello I am woundering how would I create a plane of cubes using an array like a grid of 100x100 cubes?
View ArticleSnap object in game using script?
Hello I am wondering how would you snap a game object in game through script like you do when you hold Ctrl and move an object in the editor?
View ArticleHow do i make object look at another object only on Y-Axis?
Hello I have this script transform.rotation = Quaternion.Slerp(transform.rotation, Quaternion.LookRotation(target.position - transform.position),rotationSpeed * Time.deltaTime); but I only want the...
View ArticleAdd Web Player to Blogger
Hello I am trying to create a blog using blogger and I wanted to know is it possible to add Unity Web Player to my blogger blog?
View ArticlePlayer look in camera direction problem
Hello I have this script function Update () { if (Input.GetAxis("Vertical")) transform.rotation.y = Camera.main.transform.rotation.y; if (Input.GetAxis("Horizontal")) transform.rotation.y =...
View Articlecollision problem
Hello I have this script var object : Transform; function OnTriggerEnter (collision : Collider) { if(collision.object){ //Do Stuff } } what am I doing wrong?
View ArticleHow do I Debug.DrawLine through an array of Vector3?
Hello I have an array of Vector3's and I was wondering is there some way of using Debug.DrawLine to draw a line in the editor through all the Vector3's? For example the line goes from the array[0] to...
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